User Interviews
I recruited five participants to learn about their desires and challenges when it came to water drinking habits, health apps, and what types of games (digital or physical) they liked to play and why. I tried to keep the questions open-ended to leave room for their behavioral patterns and core beliefs.
- Method: combo of in person and remote via Zoom
- Participants: 5
- Age: 23 - 35
Findings
- Users are aspirational about staying hydrated, and were interested in a convenient reminder system that didn’t feel like an additional task to their day
- Users recognize that there may be other liquids they drink more than water itself
Findings
- Users prefer games that are social, visually stimulating, quick and challenging yet doable
- Users aren’t particularly knowledgeable about hydration and want to gain relevant information to help stay motivated

User Persona
To have a clear understanding of H20 users, I distilled the researching findings and interviews into a user persona to guide design decisions - meet Dalia.
